Physical Rewards
Updates
Most of the physical rewards have been mailed out! We had some issues with UPS pickup, however that was resolved and everyone who we shipped to domestically should have received their packages. International packages and any packages that were returned due to incorrect address are still in progress.
Progress
We’re trying to share more visuals of updates, and we’ve been reluctant to since everything is still heavily in-progress, but we’re going to start sharing more with the disclaimer that a lot of this stuff still needs to be polished or updated!
We’ve been working on art for the next Mythren. You’ll probably recognize it from the silhouette. This one will be one of the most complicated to design since this mythren tends to travel in packs of three.
Zone 1 Internal Demo: Exploration
Fractured Plains
Drake has been working to create concepts for the big points of interest across our overworld map.
The fractured plains is an area within the world that was heavily impacted by a meteor crash, below you can see the cracks in the earth more detailed and the concept art for the breaks caused.
Below are two points of interest that are going to be explorable:
Flow Whip and Movement Updates
Aidan and Jon have been working on movement system updates as well to make a smooth game play within the demo.
Jon worked on polishing the flow whip movement and smoothing out jumps and turns in the air to make it easier to handle platforming challenges reliably.
Aidan has made a lock-on system that makes it easier to identify and target whippable items and fixed bugs with the flow whip for players to be able to more easily strike items with it.
Zone 1 Internal Demo: Campsite
Narrative
Drake, Hallie, and Jon have been working on detailing the narrative for our single player story.
Including working on dialogue for the two Ace Trainers, Seiko and Lilly. Here is one example of Lilly's!
In addition, they’ve been mapping out dialogue for other campsite and overworld interactions between players, activities, and trainers in the game.
Campsite Activities
- Campsites will be a crucial hub while playing the game. There are a variety of things you can do in the campsite, including training your Mythren!
- View of one of the training grounds from above:
Kaiya's tent where you can view your bonds, upgrade your mythren, and view the current story progress has stared to become a bit more fleshed out.
This is still in progress and not complete visually, but we wanted to give you a sneak peak of what to expect!
Elements from our internal demo with the campsite and the overworld demo will be combined into a larger demo for playtesters.

